I’m Simon Larguier, a French Game Designer who graduated from ISART Digital in 2020.
Repair beautiful potteries that have been broken in pieces.
A small competitive scoring hack and slash experience.
At the end of the day
Short audio experience about what home feels like
A chill painting game where you can hear colors
A eugenics oriented monster breeding game
Super Multitracking Deluxe
Short one-button-game about getting your train ride just right
Games I worked on
A highly poetic platformer. Awake SYMPHONIA!